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FLIP

Puzzle · 200 coins to play · free in your browser

Every level opens by showing you the whole board face up, and then it takes that away. What is left is a grid of identical backs and whatever you managed to hold in your head. You turn two cards at a time looking for a matching pair; get it right and they clear, get it wrong and the board locks while both cards sit there face up, long enough to burn a little of the only thing you actually spend in this game, which is the clock. There are no lives here and nothing can kill you. The run ends when time runs out, and the only way to push that back is to finish boards.

Is this your next game?

For visual memory with a running clock. Use the opening preview to remember positions, then turn known pairs before guessing.

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FLIP in play — a frame from the arcade's own attract reel.

How to play

Mouse and keyboard

Click a card with a mouse or tap it on a touchscreen. FLIP has no keyboard card-selection controls.

Controls on a touchscreen

Scoring

Combos and multipliers

The multiplier counts consecutive correct pairs and resets the moment you guess wrong. Three in a row pays 1.5 times, six pays 2, and ten or more pays 2.5. It also resets when a new board opens, which is deliberate: a fresh grid should be a fresh climb rather than a number you inherited, and it means the meter is doing something on every board instead of sitting pinned at the top for the rest of a good run.

How a run ends

One clock governs the whole run. It starts at sixty seconds and it never goes above that, so time you are owed beyond the ceiling is simply lost. Finishing a board buys some of it back — more if you were flawless — but the refund shrinks with every level you reach and eventually reaches nothing at all. That is the difficulty curve: not a bigger grid, but a smaller rebate, until the boards stop paying for themselves and the clock wins.

Worth knowing

Your first run

A mistake to avoid

Tapping rapidly during a mismatch lock. A third tap cannot skip the wait, and guessing also resets the streak and loses the flawless-board bonus.

Worked example

The first two consecutive pairs pay 100 each; the third pays 150, for 350 match points. A four-pair board adds 480 clear points, plus 200 if flawless. Those board bonuses are separate from the match total.

Examples describe in-game points or resources. Wallet rewards are calculated separately after submission.

Try next

Simon — Memory · BLOX — Puzzle

Entry, rewards and fair play

Sign in to play. A run costs 200 coins. You need the full fee: with a lower balance, the run does not start and no coins are charged. Claim an available daily bonus before trying again. Your score can earn coins back and is validated by the server before ranking. How the economy and verification work →

FLIP is in the daily rotation: 3 of the 16 games in the rotation pool carry a ranked board and a share of the community prize pool each day, drawn from the calendar date. This pool includes legacy BlockDrop and differs from the public catalog. On its day this cabinet wears a gold star.

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